Leeperz is an intense multiplayer game developed for PS4 and XboxONE where players frantically race towards the finish in a variety of game modes.
With a simple concept of only able to jump either 2 or 3 spaces at a time, things can (and frequently do) get complicated when navigating the gaps and interacting with other Leeperz, who can pull you back with a tongue attack.
My role in this project was very hands on. I was the sole artist for the project, producing all visual elements from in game to front end, including animations. I also developed and designed the idea from its conception through to finished product.
I used Spine to animate all the game elements helping to keep things moving smooth and fluid, mirroring the fast, reactive gameplay.